However, if you are too slow a special golden alien craft may grab the wayward human and fly away, giving you only a brief opportunity to shoot it down and save your hapless charge. You need to swoop down and collect them, then deposit them at one of safe spaces. Things get more complicated when you destroy the keepers, as one of the humans will be dropped out of their cell and onto the ground. If these ships are not destroyed promptly, then one of the humans you are defending will die - each level begins with ten of them, sitting in transparent cases around the level. Periodically you will be alerted that "keepers" have appeared, special enemy ships that are highlighted green. You fly around this circular space firing left and right, destroying the myriad alien ships that teleport in to attack you. The playing space is a looped ribbon, like playing on the curved side of a large cylinder. While its roots lie in the core game mechanics of Defender - you control a spacecraft flying and firing side-to-side, destroying alien ships and preventing the abduction of the last surviving humans - this is a somewhat more involved gameplay experience. Resogun is a simple concept executed to perfection. They could hardly be more different, and in fact in many key ways they are perfect opposites. Resogun is a fast-paced arcade shoot-em-up based on the classic, and notoriously difficult, arcade machine Defender, while Contrast is a slow-paced and story-heavy game of puzzle solving and exploration. The two of them make an interesting pair.
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